Mazes
Hexagonal Maze
Maze built on a hexagonal grid. Six directions per cell.
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What this tool does
A hex-grid maze: each cell has up to six neighbours, so the path branches in interesting ways compared to a square grid. Adjustable hex radius and difficulty, with a solution overlay page on demand.
Settings
Configure your hex maze
5-radius hex, medium on A4, plus solution.
Hex radius
Difficulty
Paper size
Preview
Sample maze
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Create Free Printable Hexagonal Mazes on a Honeycomb Grid
Generate free printable hexagonal mazes built on a honeycomb grid. Each cell is a hex rather than a square, giving up to six possible neighbours instead of four. The result is a genuinely different solving experience: branches multiply faster, the path winds diagonally, and the finished page looks like a slice of honeycomb with corridors running through it.
Download a ready-to-print PDF in A4 or US Letter format for puzzle books, classroom spatial-reasoning warm-ups, party-pack printables, or a satisfying rainy-day brain workout. Pick the hex disc radius, set a difficulty, add an optional solution page, and the engine produces a clean hex maze on the same branded template used across PrintablesWorld.
Hex mazes are a favourite among puzzle fans because the extra branching makes the grid feel denser than a square of similar size. It is an easy way to add variety to a puzzle pack without drifting too far from the familiar "trace a path" feel.
Why use this hexagonal maze generator?
A hex grid transforms a familiar puzzle. Solvers who have raced through dozens of square mazes slow down immediately when asked to think in six directions. Use it for:
- puzzle-book pages
- classroom spatial-reasoning warm-ups
- party-pack printables
- brain-training sessions
- home-school geometry lessons on tessellation
- maths-club extension tasks
- quiet-time challenges with a twist
Every generation is random, so a stack of hex mazes never repeats.
What you can customise
The tool keeps the controls tidy while still exposing the knobs that matter for a hex maze. You can choose:
- Size: the radius of the hex disc, which determines total cells
- Difficulty: easy, medium, or hard
- Include solution: add a page with the route overlaid
- Seed: reuse a specific maze by entering a seed string
- Paper size: A4 or US Letter PDF output
Radius 5 is a comfortable starting point. Radius 7 or 8 produces a dense, challenging puzzle.
Notes and limitations
- Total cells in a hex disc of radius N = 1 + 3·N·(N+1), so the grid grows quickly.
- Start is the leftmost hex; finish is the rightmost hex along the central row.
- Larger radii give a more challenging puzzle but a denser, slower-to-read print.
- Print at 100% scale for the cleanest hex edges.
Who these mazes are for
Children
Upper-primary and secondary pupils enjoy the novelty of a honeycomb grid. Tracing six-direction paths supports spatial reasoning and careful pencil control.
Parents
Print a stack for long car journeys or a quiet-time brain workout. Pair with a sharp pencil for the cleanest tracing.
Teachers
Use it as a warm-up in lessons on tessellation, hexagonal geometry, or spatial reasoning. Hex mazes connect naturally to maths curriculum topics.
Puzzle fans
The hex grid is a classic puzzle twist. Larger radii produce a satisfying, genuinely tricky maze that rewards patient planning.
How to use the tool
- Choose the hex disc radius.
- Pick the difficulty.
- Turn the solution option on or off.
- Enter a seed if you want a specific layout.
- Choose A4 or US Letter.
- Click Generate.
- Preview the maze.
- Download the PDF.
Worked example
A default hex maze at radius 5 prints as a hex disc of 91 cells — one centre cell plus five rings around it. The start arrow sits on the leftmost hex and the finish arrow on the rightmost. A solver traces with a pencil and quickly notices that decisions at each cell are more varied than in a square maze: from every interior hex, there are up to six possible next moves. The correct path winds gently across the disc in short angled segments.
Turn the solution on and a second page prints the same hex disc with the route drawn in, ideal for marking or for a puzzle-book answer section.
Methodology
The maze is built on a hexagonal grid using a depth-first search recursive backtracker. The algorithm walks from a random cell, knocks down walls between adjacent hexes, and backtracks when every neighbour has been seen. Because each hex has up to six neighbours rather than four, branches multiply faster than on a square grid of similar cell count, which is why hex mazes often feel harder for the same overall size.
Designed for A4 and US Letter printing
The PDF supports A4 and US Letter paper sizes. Print at 100% scale for the sharpest hex edges. The branded header and footer remain consistent across both paper sizes.
Tips for a great hex solve
- Use a fine-tip pencil — hex cells are a touch smaller than square cells at the same radius.
- Start with radius 5 for a gentle introduction to the six-direction grid.
- Pair hex mazes with square and circular mazes for a mixed "grid shapes" puzzle book.
- Save a memorable seed so pupils can try the same hex puzzle and compare solve times.
- Combine with the 3D Isometric Maze for a visually varied spatial-reasoning session.
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FAQs
Quick answers
How big is a hex maze of size N?
Size N means a hex disc of radius N — total cells = 1 + 3·N·(N+1).
Where do start and finish sit?
Start is the leftmost hex; finish is the rightmost hex along the central row.
Why are hex mazes harder?
Each cell has more neighbours, so path branches multiply faster than on a square grid of similar cell count.
Can I print the solution?
Yes — toggle the solution option to add a page with the path overlaid.
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